The Edge by Mike Leaman, Stephen Cargill, Jack Wilkes, Mark Alexander
Martial arts game rising from the beat'em up craze started by Melbourne House in 1985 with The Way Of The Exploding Fist, Fighting Warrior and Rock'n'Wrestle, followed by System 3's International Karate andImagine's Yie Are Kung Fu, the latter being a coin op conversion, and Shao Lin's Road being the conversion of its sequel, this time brought to us by The Edge, in one of its less edgy releases.
So, being oriental stuff, the sprites are all yellow [in the first level] and you must flying kicking or high kicking random people passing by and getting out of doors, distributed over three floors, among which you can move by jumping up and down. The aim is just to sweep'em all away. Then an oriental jingle will carry you to the next stage. There are occasionl flying jars and flying pizzas or omelettes, or whatever those round things are supposed to be.
Sometimes a strange ball jumps out of some enemy and if you catch it, it can trasform in some magic that will simplify your task, like bidirectional fire, which of course won't last much, and then it'll be you and your feet vs. the world again. That said, the game is very playable and your character very responsive, although I have fatal troubles with the flying kicks, and in spite of or thanks to the simple gameplay and very limited moves, it can be fun for a while. Also, the two-channel tune in the title screen is cool, and there are nice jingles, and effective enough sound effects during the game. Your character cries on the floor, manga-style, when you die. 4/5