by Colin Ajayi-Obe
They Call Me Trooper, a full price game from CRL for the Spectrum 128k only, looks like a mix between Lode Runner and Fred, but its gameplay is more varied.
It's got a miserable average vote of just 4.8/10 in WoS, but I think it's pretty good, and I suspect the low votes come from the fact that most of the players haven't been able to climb out of the starting point... as I haven't been able myself before taking a look at the instructions. There are lots of (redefinable) keys to use and many actions you can perform, so you have to study a bit (not much, anyway) before going into full action.
When a red slab height is half your character you only need to walk against it for your sprite to climb it automatically, but when it's high as you, you must jump and then give the lateral direction with the right timing, in order to climb. When there's a whole wall to be climbed, you can't rely on just your arms and legs, you need a rope with a hook - and once you have it you must select it, and keep pressed fire until you think it's enough to throw it over the wall, then go up and once reached the edge, climb laterally, or you're going to fall. Additionally, the rope can also be used to climb down.
blocks going up and down. But you're not going to discover what they are. You can't move. I checked the instructions, found the control keys, pressed them, and nothing happened. Then I pressed every single other key and, still, nothing happened. Eventually I discovered [reading other people's experiences with SQJI] that the only way to make the game work was and is breaking into the program, and insert some command lines, then start it again: The Power House released an almost totally not working game and even wanted you to pay for it: extraordinaire. Or maybe it was just an ingenious way to stimulate the kids to really use their brain and learn to program, in order to correct the game and play it. By the way, those who really played it say that, anyway, is still totally crap.