Shadow Skimmer is a flipper game in the guise of a space maze game. You're in a big spaceship and control a peculiar craft through various flip screens, and you can flip your vehicle too, a change that allows you to go under certain passages, or just move faster through certain dangerous zones. In fact, you can meet swarms of ferocious enemies coming out of green tubes and shooting madly. When your vehicle is hit or bump into the enemies, it just go crazy - bouncing against everything at mad speed until you manage to take control again (or die). That's why it's a flipper game. Another interesting feature are the hatches, in which you can enter by pressing fire once over them: they lead you into the dark and tranquil belly of the spaceship, where there are no enemies and you can find other hatches to reach other zones. You can also find objects that must be destroyed in order to make disappear obstacles elsewhere, an operation that will allow you to go further.
Your aim is to reach the In the third and final sector, you will find the entry-way to the mothership and your final goal.
Shadow Skimmer has wonderfully smooth and coloured graphics, nice music - but it's also rather difficult. Your losing control is a nice effect, but it doesn't help much playbility: in fact, you're going to lose your three lives [or shields, as the instructions call them] very fast and your laser won't be of much help.
Red L.E.D. [Starlight Software]
Oriental Hero [Firebird Software]
The universe needs you again, because the aliens are at it again, whatever it is, and so you must roam among and along all these black and white corridors and place a bomb at the center of this extra-terrestrial structure, while shooting at those nasty creatures, that look just like robots, and shoot back, but you'll never be able to succeed in your task, because you'll get bored much sooner, or just because your wrist will start to ache for all the spasmodic fire key pushing, or you'll lose all your lives, or you'll lose all your patience. The tune in the option screen is ok.
For robopsychiatric reasons you're a nihilistic droid and you have decided to kill every other droid in your a-maze-ing spaceship with view from above, so first things first, you look for a weapon, which you can swap for a more powerful one later, and you start your droidocidal spree, in this greysh metal environment, trying to save your energy until a replenishing station [invented name] comes to fruition and using teleports and other stuff to access all the corners of the spaceship. Looks a bit like Commodore 64's Paradroid. At first glance it seems decently made but irremediably boring - overall it's not that bad.
The spaceship computer has always a good advice for you.